Author Topic: List of updates  (Read 47828 times)

Happy Meeple

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Re: Platform updates
« Reply #15 on: 22/06/16, 03:04pm »
2016/06/17 Various minor updates

Correction of a magic potion bug on game page
Paypal payment had an error following Paypal change of format
Black dots wrongly appeared at the end of Lost Cities games in the result zone
Logging more information to understand game freezes

Happy Meeple

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Re: Platform updates
« Reply #16 on: 22/06/16, 03:09pm »
2016/06/19 Forcing resend of moves when there are connection issues

In some instances of connection issues, moves were never resent although we specifically asked to resend them. We now force the resend without waiting for an automatic send that will never come. We also make sure that this is done repeatedly for the rest of the game.
Nota: This seems to have solved most connection issues.

Happy Meeple

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Re: Platform updates
« Reply #17 on: 22/06/16, 03:16pm »
2016/06/20 Rewards update

Change in layout of rewards page
Modification of gold rewards
Correction of bug with test games played by admins and Daily Meeple


Happy Meeple

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Re: Platform updates
« Reply #18 on: 22/06/16, 03:19pm »
2016/06/22 Change of protocol & Notification bar

We revert back to previous communication protocol. Websockets made it difficult to do what we wanted to do.

A notification bar (orange, top-right corner of the screen) is now displayed when there are connection issues or animation freezes. The players are just informed of what is happening. No intervention needed on their end.

Happy Meeple

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Re: Platform updates
« Reply #19 on: 22/06/16, 03:20pm »
2016/06/22 Daily Meeple improved

You can now find more information in the Daily Meeple.
Click on the + icon to go to full-size mode and find this information!

Happy Meeple

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Re: Platform updates
« Reply #20 on: 24/06/16, 08:55pm »
2016/06/24 Minor changes

- Correction of a bug for when guest players tried to register. It did not work as expected (for the last 43 days)
- All players now see the game complexity in the game menu
- A/B testing on first minutes on the platform (for new accounts only)

Happy Meeple

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Re: Platform updates
« Reply #21 on: 19/07/16, 03:45pm »
2016/07/18 Houses and King's favours

- Player now earn houses and King's favours
- The more meeples, the more houses.
1st house is given at account opening
2nd house for 1st meeple
3rd house for 4th meeple
4th house for 8th meeple
then one house every 4 meeples
- Houses are customizable. Some features must be unlocked with King's favours
- King's favours is currently earned via meeples, bot challenge and successive wins records
- In future, king's favours will be earned via daily quests too
- Old accounts received king's favours according to what they did in the past

Please give feedback on this update in this thread: http://www.happymeeple.com/forum/world-castle-market/houses-and-king's-favours-feedback/

« Last Edit: 19/07/16, 04:31pm by Happy Meeple »

Happy Meeple

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Re: Platform updates
« Reply #22 on: 19/07/16, 04:35pm »
2016/07/19 Bug correction and improvement counter

Correction of a bug occuring when placing the mouse over some elements.
Display of counters indicating the number of improvement/houses that need to place on the map:
- one counter on the world map icon in the menu
- one counter on the world map

Happy Meeple

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Re: Platform updates
« Reply #23 on: 19/07/16, 05:52pm »
2016/07/19 Reward help page updated with king's favours

See http://www.happymeeple.com/en/help/rewards/ for a complete list of current ways of earning king's favours.
The page is not completely up-to-date as the text does not explicitly mention king's favours. But at least the information is now available.

Make sure to play the bot challenge as it gives a lot of favours!

Happy Meeple

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Re: Platform updates
« Reply #24 on: 19/10/16, 02:27pm »
2016/10/12 Daily quests

Daily quests are now available.
Completing daily quests is now the main way of gaining king's favours in order to customize the world.
Daily quests also reward players with some gold.

Reminder emails are now sent infrequently to inactive players.
« Last Edit: 19/10/16, 02:29pm by Happy Meeple »

Happy Meeple

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Re: Platform updates
« Reply #25 on: 19/10/16, 02:55pm »
2016/10/19 Various improvements

When the Daily Meeple is in expanded mode, clicking on the top menu will automatically put the Daily Meeple back to its original size.

When sound volume is turned off, sounds will not be played at all any more (they used to be played with a 0 volume). This should allow iOS users to play music while being on Happy Meeple.
Also some Lost Cities sounds were not affected immediately by sound volume changes. This is now corrected.

Important changes were made to the way moves are communicated internally between the various components of the platform. These changes will be used in next games. Hopefully those changes will not affect current games. But a bug is always possible.

Game pages don't show players names in the URL any more.

Changes in Facebook login handling to try and solve an annoying bug that prevents some users from logging in (about 1 user per day).

Minor change in the way ageing roads are displayed in warning messages. They did not fit correctly.

Change in the way login page handles wrong password. User email does not appear in URL any more.

Character encoding ISO-8859-1 is replaced by UTF-8 in a few places. Previously reminder emails did not work correctly because of this. Also the correct language was not always used.

Happy Meeple

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Re: Platform updates
« Reply #26 on: 21/10/16, 04:18pm »
2016/10/19 Daily quests ranking

A daily quests ranking is now available in the rankings page.

This ranking is based on the king's favours earned in the last 20 days.

Hopefully, one day, daily quests will be extended a bit so that extra favors can be earned for additional wins/plays. For example, if a daily quest requires 4 wins, the 5th may earn you one extra favor as well as the 6th. This would help as a tie-breaker among players who manage to do all quests.

Hope you like it.


Happy Meeple

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Re: Platform updates
« Reply #27 on: 01/11/16, 10:13am »
2016/11/01 Improved house customization interface

The house customization interface is improved. It should be easier to understand group unlocking and unlocking cost (in king's favours).
Update of the database allowing us to guess player's best team according to IP.
Bug correction in daily quests generation. They were not created in the intended order.
Ranking page message "Select a ranking on the right" is now blinking so as to be more visible.
Reminder emails now sent to all languages.
« Last Edit: 02/11/16, 11:04am by Happy Meeple »

Happy Meeple

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Re: Platform updates
« Reply #28 on: 02/11/16, 01:38pm »
2016/11/02 Easier chat with players and ranking pages

You can now open a chat with any player even if a bubble icon is not available. To do so, click on the player's name to see his profile. Then click on the "Open chat with this player" link at the top of the profile window.
The ranking page colors have changed.
« Last Edit: 27/03/17, 03:11pm by Happy Meeple »

Happy Meeple

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Re: Platform updates
« Reply #29 on: 27/03/17, 03:20pm »
2017/03/22 Glastonbury is released

Glastonbury is now live. It is our 8th game. As usual, 12 bots, sound/music (make sure to turn them on), and the much appreciated quick interactive tutorial.
Gold rewards are lowered to balance the economy of the platform. When daily quests were introduced, other gold rewards did not change. We plan to offer free daily bonuses soon to reward you every day. This will be another source of gold.
It is now possible to buy food in 5, 10, 15 and 20 units at a time. Previously, only 5 and 15 were available. Visit the market to see the change.