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Ignore the question above. Once we started playing, I discovered that you can hover the cursor over symbols to see what they are intended to represent.

We all enjoyed playing and would definitely try it again.

My only minor criticism would be that some of the difficulty levels assigned to target words seem a bit random.
Hi, interesting-looking game. Kind of a cross between French Toast and Concept, to me at least.

I hope to try it with my online game group this weekend.

One question:is there a list of what the symbols are intended to represent (e.g. protection), or is figuring that out/assigning your own meanings part of the fun?
Hey all - I helped create this game and wanted to share it with the community!

The game is called Encoder​ and if you enjoy decoding encrypted messages with friends (minimum three players), I'm sure you'll like this game, for desktop only. To play go here: and check out the 'how to' section to learn how to play here:

I'd love for you to check it out and let me know what you think. Thanks for the support!​
Happy Meeple community / Re: Alternate / additional game stats
« Last post by Happy Meeple on 28/08/20, 05:03pm »
Thanks for the ideas Moo.

They are very good ideas. Unfortunately, given the long list of things that we already have to do, I'd say this feature is quite unlikely in the near future.
Happy Meeple community / Alternate / additional game stats
« Last post by Moo M. on 21/08/20, 09:06pm »
I often find myself idly pondering various metrics about how a game played out.  Some of these things could maybe be figured out by the endgame state if only I weren't so lazy but others need tallying in-game.  I assume the game logic isn't open sourced else I'd offer to implement some of these stats myself, but are yall taking feature requests?  Some examples based on statistics I've been curious about:

Level X:
- Total sum of dice rolled over the whole game
- Total sum of "unused" dice rolls over the game
- Number of times you've kicked vs gotten kicked

Siberia Card:
- Number of cards spent (per type of resource)
- Number of "additional" cards spent by playing 2 cards as a wildcard
- Number of times an worker has gone unused
- Number of cards saved per investor
- Number of points earned per salesman

I'm sure there are other interesting stats in the other games too -- anyone have thoughts?
Hanamikoji / Re: Hanamikoji tournament
« Last post by Minh Cong N. on 20/08/20, 08:03am »
well, I really want to join the tournament, sadly it was too late :(
Happy Meeple community / Deleting an account
« Last post by Happy Meeple on 19/08/20, 05:30pm »
The question has been asked lately in the forum. Apologies for not getting back to you earlier on the matter.

There is no direct way to delete an account from the interface. To do so, you need to get in touch with us.

1) Make sure you are logged in.
2) Go to the contact form (click on the little pen on the top left of the main page above the green dice).
3) Send a message requesting the deletion.
4) We will come back to you to confirm.

Have fun!
I'm so late to thus, but glad it was resolved. This site is the best and Alex has been good in my experiebce. I for one have "spaced up" vulgar comments from trolls numerous times over the years. Nothing worse than seeing horrendous filth on something that some children frequent. If anything consider a year ban for anyone who engages in continuous vulgarity or profanity. Thanks.
World, castle, market... / Re: Customize the castle?
« Last post by Marlene H. on 24/07/20, 04:50am »

While I am temporarily famous   

You gave me a big grin. 
So I'm sending one back to you.

World, castle, market... / Customize the castle?
« Last post by Alex B. on 24/07/20, 04:18am »

While I am temporarily famous I thought I would put in a plug for installing the ability to customize the castle with victory points.  8)
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