Recent Posts

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Circle The Wagons / Re: Circle The Wagons 100$ challenge
« Last post by Mark L. on 14/12/18, 03:05pm »
General strategy:  I generally focused on the scoring cards vs the points for the size of your biggest territories. The bots were certainly better than me in setting things up such that their last cards added 2+ points that way. I didn't ignore it completely of course, but most of the scoring cards can give you a better rate of return.

For the scoring cards that require multiple turns of setup (4 fort square, wagon circle, most pick axes/guns, etc), it's extremely important to look ahead and see how things should play out. Also if you're unfortunately the one who has to figure out where to start the game (I strongly preferred having first pick over figuring that out). And don't be afraid to skip a card (or even two) when it'll swing things.

Against the bots, I noticed there were a few scorings I was much better at (the smallest town scoring, and the 4 fort square for 7 points), and others they were better at (color majorities, trick shots). Verboten might need a little bit of tuning - though 3 is a small sample size, it seemed a bit easier than Botanist.

The updates to the UI were good - it definitely cut down on the scrolling, and I didn't have a repeat of the game I lost because I accidentally chose the last card instead of the first card.
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Circle The Wagons / Re: Circle The Wagons 100$ challenge
« Last post by Happy Meeple on 14/12/18, 12:24pm »
I can confirm that Mark L. has successfully completed the 100$ challenge.

Huge congratulations to him. This was not an easy task. He left all other contenders well behind.

He played 169 games, won 104, lost 54 and drew 11.

After unlocking Verboten, he only needed 3 games to win the challenge as he won these 3 games convincingly.

We were a little bit afraid the challenge would be a bit too difficult or a bit too easy. If we downgraded the robots too much, it would be uninteresting. If we left them at full capacity, it would be next to impossible. We are quite happy that in the end, we were close to the right balance.

We are certain that most of the players find the bots too powerful. But Mark proved to us that there is still room for improvement. For players like Mark, Verboten is just not good enough. :)

Please join me in congratulating Mark! May he enjoy eternal glory!
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Circle The Wagons / Re: Circle The Wagons 100$ challenge
« Last post by Jeff M. on 13/12/18, 07:24pm »
Congratulations !!! (assuming Jimmy certifies you )  though from your level it does appear that you are capable of this feat.

Would you care to share any hints or general strategy to help the rest of us get better at this game?
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Circle The Wagons / Re: Circle The Wagons 100$ challenge
« Last post by Mark L. on 13/12/18, 03:22pm »
And I think I finished last night.
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Circle The Wagons / Re: Circle The Wagons 100$ challenge
« Last post by Happy Meeple on 12/12/18, 03:03pm »
Mark L. reached 1950 a few hours ago. He is getting closer and closer.
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Circle The Wagons / Re: Circle The Wagons release feedback
« Last post by Happy Meeple on 11/12/18, 04:25pm »
Another major update for Circle The Wagons interface:

3) In all views without the circle cards, the cards can now be seen in line at the bottom of the screen. This is experimental. It is definitely before to have them than not, but it may be a little bit confusing and not so helpful because of its awkward location. Let us know!

A warning "Are you sure?" is displayed when the player takes a remote card (probably a mistake?). The taken card is also highlighted in red in the line of cards.

The "Big" views have a slightly bigger scale.

Both towns have the same scale in "Both towns" view. It was a bug.

Correction of display in the "Both towns" view. A second click on the button led to unexpected behaviour.

The opponent move animation is longer than before. It also lets you see what card was there before.

The new goal icons on the right are a bit bigger (see previous updates).

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Circle The Wagons / Re: Circle The Wagons release feedback
« Last post by Jack S. on 11/12/18, 09:05am »
2) I would prefer to see the scores on screen, it would save me from calculating it myself!
3) It would be great to see the cards simultaneously with both towns. It would be nice to maintain the circular arrangement in this view if possible, though.
4) Yes, this annoys me.
5) It works fine for me.
7) I would prefer it if the cow was always on top and on the left.
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Circle The Wagons / Re: Circle The Wagons release feedback
« Last post by Moo M. on 10/12/18, 11:58pm »
Thanks for the updates!

Regarding 3+4 -- I find myself clicking back and forth between the views like 20 times per turn.  Perhaps I just have a weak memory and can't keep everything in mind, but the upcoming cards form the entire strategic aspect to the game, so I feel they should absolutely be on screen all the time.  Especially when trying to place your current card, knowing what you will likely place next is particularly relevant.

Also regarding 2 -- Not having the scoring visible just makes turns take longer as I tally up the score myself to make plans if I'm trying to play well, or encourages me to play randomly if I don't want to take too long.  If the goal is to be strategic, suspense doesn't add (removes) value.  Given that there's a money challenge to playing well, it seems like competitive play is encouraged, and so having visible real-time score would make actual games faster / better.
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Circle The Wagons / Re: Circle The Wagons release feedback
« Last post by Karin S. on 10/12/18, 10:32pm »
Thank you, this makes it so much easier to play the game!
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Circle The Wagons / Re: Circle The Wagons release feedback
« Last post by Happy Meeple on 10/12/18, 09:51pm »
Another update has just been made.

1) The 3 goals are now visible on the right of the screen, in a compact form (image only). Make sure you read the full goal explanation at the bottom of the screen before relying too much on the new goal icons.
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