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Messages - Jimmy V.

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1
I have just checked our partner's offers for Cyber Monday. I am not sure how they can offer these prices, but there are some incredible deals out there, like:
Wingspan at £34.49,
Terraforming Mars at £38.49,
or Great Western Trail at £26.99.

Cyber Monday

2
Happy Meeple community / Re: For Christmas
« on: 08/11/21, 04:05pm »
Hello all,

Christmas is coming. It is time to remind you to buy some games.

This year is a bit special. Indeed, while the Covid pandemic is still going on and the global economy is slowly recovering, there are still massive issues in the logistical chain. Lots of things can't be produced as much as they are needed and lots of things can't be shipped quickly enough. This is particularly true for board games. A lot of them are produced in China (not all of them fortunately) and so it is expected that many board games will be out of stock for Christmas this year.

I would therefore recommend that you buy your games early to avoid disappointment.

We'd appreciate if you used one of our trusted partners for your Christmas shopping. This will help us earn a little bit money. Please see above for the full list.

Thanks for your help!

Nicolas Guibert.

3
Happy Meeple community / Happy Meeple name stolen
« on: 19/10/21, 11:57am »
Hello all,

We would like to inform you of the following sad news.

A board game publishing company in Belgium has been launched. Its name is "Happy Meeple games".

We would first like to state that this company has nothing to do with us.

This makes us very angry. We can't understand how someone can think that it is fine to use a variation of our name for a board game publishing company.

We reached out to them and are now in touch with their lawyer. For the moment, they deny any wrongdoing. Their main line of defence is that offline game publishing and online game publishing are not the same domain.

We argue that we have the same partners (publishers) and the same customers. It is therefore the same domain.

As I said, we are very angry.  >:(

Any advice welcome.

4
We have scheduled tasks (they are called CRONs) that run with a certain frequency (every 10 minute for rankings for example, but some are once a day).

For some technical reason (the server not being able to access https pages any more), all tasks failed. We did not manage to correct the issue fully, but found a workaround.

5
Hello,

If the "let's go" button is showing, then the match is actually started and you won't get a "match cancelled".

The "match cancelled" should only occur when the opponent does not reach the game page or the game page fails to load/connect properly.

The most likely explanation is that the player leaves the website at the same moment the game is created. They don't realize that the game has started. We have no other option but to cancel the match. Another explanation is that the game page fails to load/connect as stated above.

6
Hugo, we are talking about the ranking list.

7
Thanks Marlene for the heads-up! And sorry for not replying earlier.

Anybody else agreeing?

Today there are 5 people at the top of the ranking. Is it possible that it is always the same 5 people there, players that do all quests every day? Then it would give the impression that nothing changes.

Thanks!


8
I am afraid the answer is no. Sorry.

Nicolas.

9
Cartographers / Re: Best Great City
« on: 02/07/21, 11:29am »
That's a great great city!!!

Simply amazing!!!

11
Hello,

We have made a small change to the code today. Hopefully this will improve the situation.
Please let us know immediately if anything goes wrong.

If the issue is not resolved, can you please answer these questions?

1) Does it happen only after rotating or flipping a tile, or even when using the piece in its original configuration?
2) Does it happen only with certain pieces?
3) Most importantly does it always happen after validating (meaning it is the click on the button that triggers the piece shift) or also before validating the move?

12
I fully understand how undos can be useful and I feel your pain too.

There is just one tiny problem. Undos are very hard to program as they add an extra layer of complexity. It is a bit like multiplying by 2 the complexity of the interface. Maybe not quite 2x but a lot. You can't imagine the number of bugs we corrected in HexRoller (because of the undo added complexity) to get things right in the end. For that game, it was more like 3x, 4x actually.


13
Nothing has changed Carl.

We never tweak probabilities or make our bots cheat. And I don't expect we will ever.

Making the bots cheat is tempting as it makes the programmer's job easier.

But changing rolls so that weird things happen in the last few rolls. What's the point? We have other things to bother :)


14
The penalty that we could remove is the small one that prevents you from playing again immediately if you left an online game. I am not even sure it is there actually in that case. It is likely that we take care of that special situation.

The rating penalty can't obviously be removed for the reason explained by Mike A.

If you want to play against the bot in a more relaxed way, please use the training mode, which is perfect for this.

If you want to play for rating, you have to accept that a disconnection will lead to a loss of points. There is no other way to do it or our rating system would soon become meaningless.

15
Cartographers / Re: Why is there no tie breaker?
« on: 25/03/21, 11:14am »
Yes. That was an oversight. We never looked at the tie-breaker for Cartographers.

We can't really change it now.

As this tie-breaker is not really something you can take into account much during the game, it is not a big deal.

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