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Cartographers / Re: Best Borderlands
« Last post by Hugo M. on 19/01/22, 06:22pm »
78 points / 13 lines:
Tips, polls, updates / Re: Timeout
« Last post by Matthias M. on 18/01/22, 05:34pm »
If I play such a game and somebody rings at the door, I would have lost anyway, no matter whether I have 2 minutes or slightly less than 1. Furthermore this is a unique happening and not like the groundhog every round.
But if I'm a slowpoke or a super perfectionist, THEN I should play with bots and not bother other players and steal them a lot of time.

The main (but not only) problem is the Cartographers game. There are not even bots. And games against humans last from 5 to nearly 30 minutes of play time, depending on the respective opponent.
And here, the main problem are neither newbies nor occasional everyday happenings. The really annoying opponents mostly have at least the 4th or 5th meeple (if not already the 3rd, 4th or 5th black one) and need about 50-90 seconds each turn. In other words, a match takes noticeable longer than 20 minutes in average. A normal turn with normal opponents will take like 30-45 seconds at max for every turn (well, for complicated tiles in complicated circumstances, it may take around a minute or slightly longer, but that is rare) and that is still enough time reflecting about everything essential.

It's not that single matches or single rounds take that long, it's really irksome that in average every 2nd game is of that kind.
Tips, polls, updates / Re: Timeout
« Last post by Marlene H. on 18/01/22, 09:12am »
I have an alternate view of this.

If someone much prefers fast playing games, (for most games) there already exists a solution.
Play with bots.   They play extremely fast.

When a human plays, many things might interfere with their ability to play quickly.  Maybe they got a phone call.  Maybe a pot came to a boil in the kitchen.  Maybe their cat or dog just knocked over something that must be attended to.  Maybe they had to go to the bathroom.  Maybe food was just delivered - or a package had to be signed for.  Maybe a child or other family member needed attending.  There are probably many, many other things that can interfere with the ability to play quickly.

My point is - humans are not bots. 
Life is happens around us that is not visible to an online opponent.

Any time we play with a human opponent we have to accept the fact that they might not play as quickly as we would prefer.  As things stand now, if someone absolutely must have a fast playing opponent, then they should take a bot as an opponent.

I don't know how difficult it would be from a structural point of view, but another alternative might be for the site to be redesigned to allow different kinds of human games.  When setting up a table, a person could chose to have games that started with a variety of time settings - such as choosing to have a game with 1 min, 2 min or 3 minute limits on time settings for turns.   

I suspect this might be a monumental restructuring of the site.  So I don't know if this would be a realistic possibility.

For the mean time, if slow turns are upsetting, just choose to play with a bot.
Tips, polls, updates / Re: Timeout
« Last post by Huggable T. on 17/01/22, 10:20pm »
At the start especially for newbies to Cartographers, it takes a while for each card to sink in.  I must admit I find Circle the Wagons very difficult in getting use to the three cards and what they mean, so I take ages on my first turn.  I can see the extra time for the Spring season maybe useful to some players

I think this situation has been brought up before so I leave it to the admins to respond but your idea is a good one Matthias.  It reminds me a bit of Chess when you were given so long on the clock for the complete match and after each turn you stopped the clock.  If you ran out of time then you forfeited the match !!!!
Tips, polls, updates / Timeout
« Last post by Matthias M. on 15/01/22, 01:47pm »
Would it be possible to significantly decrease the timeout per round in every game?
It's really annoying to wait for the slow opponents nearly the whole 2 minutes before they "fall awake"...

My suggestion: Give 4 minutes timeout in the beginning of the game and 30 seconds on top for every new round.
Maybe additional 5 seconds for the faster one every round.
Finally, use min(50 seconds, remaining time) each round.

The games are not that overwhelmingly hard (quite the contrary) to justify wasting 1++ minute each turn. That's absolutely demotivating!
Tips, polls, updates / Re: List of updates
« Last post by Jimmy V. on 04/01/22, 05:44pm »
2021/12/16 Major upgrade

A major upgrade (server, PHP, Mysql) had to be done as fast as possible following issues with our SSL certificate. As a result the platform was down for 3 days. Fortunately, no major bugs happened after that (which is a bit of a miracle given the amount of changes applied in a very short time).

At the same time, Facebook login has been disabled following repeated difficulties. It was not possible to keep this one-click login feature alive unfortunately. From now on, you can login with the same email address (use the standard login). You can ask for a new password if you have forgotten it. In case the email address that was provided by Facebook when your Happy Meeple account was created is not valid anymore, you will not be able to receive a new password. Please get it touch with us via the contact form and we will sort it out for you. Please let us know your old email, your new one and your full name.

2022/01/04 Ranking lists speed

We have made various optimizations on our ranking to speed them up. Let us know if some of them are still very long (more than 2 seconds).
As you may be aware, rankings for individual games are also available via external pages (no need to be logged in to see them). For example, The speed of these external pages has also been improved. Finally, in the past, inactive and deleted players still showed up in these external pages by mistake. This stands corrected. External and Internal ranking lists should be the same.

Tips, polls, updates / Re: POLL - Preferred opponents
« Last post by Carl J. on 31/12/21, 02:27am »
I like to play with myself!! 😎😎😎
Becki M, you may already know this, but just in case: As Sam describes above, there's a way to play full online matches against bots only, if you wanted to get more experienced at the games before taking on a real player.

From the main menu, click on the "Inn" icon instead of the green dice "Games" one. Click on the game you want to play. Click on "Access to the table is limited". If you aren't Friended to other real players, click on "Only Friends" then "Open Table"; if you ARE friended, but want to play a bot, click on "Access by link only", then "Open Table", then "OK" at bottom of pop-up window. Either of these options will open a table in the Inn that simply counts down a few seconds than allows you to "Play With A Bot".

It's an excellent way to get a number of games under your belt, learn the intricacies of the games, and gain confidence. Just note it doesn't work for Cartographers, where you can't play bots, and full games cost more food than training.
To be honest, depending on the game and the time of day, you'll almost always be able to play against a bot in full online mode - it gives you the option of playing a bot if no ones sits down at your "table" for the first 10 seconds. For games other than Carto and Lost Cities, you'll almost always get a bot.
If you really don't want to play against real people, you can use the "friends only" option, and if you don't have any friends, then a bot is pretty much guaranteed! Who says being anti-social can't be beneficial ;)
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