A few more updates today:
- in the online, the 4 edicts were not shuffled (our shuffled routine stopped working for an obscure reason) and therefore were always played in the same order (Forest edicts first, etc.). This is now fixed offering you 24 times more setups.
- near the end of the game, some players don't find a legal move to play and lose on time because of this.
To avoid the situation, a help button will now be displayed when there is less than 30s left on the clock and the season is Fall or Winter.
A click on the button will highlight a valid move (which may be a bad one beware!).
The button will blink for players with a white, yellow, orange, green or blue meeple.