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Topics - Carl

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Cartographers / Time controls
« on: 23/11/20, 04:50pm »
I have found that my games often take longer than I'd like. I'm not sure if it's because people want to play more carefully against me because of my rating, or if it's just because I'm a fast player in general (or both).

I feel that the best way to improve this would be to adjust the time control. Here are my best suggestions so far:

  • Fixed time per player for the whole game (6-10 minutes default)
  • Fixed time per player with additional time per move (e.g. 3 minutes per game and first 15 seconds per move are 'free')
  • Shorter fixed time per move (e.g. 30 secs or 1 minute) with a small reserve for the whole game to avoid time outs

For reference, my sweet spot in terms of game length would be just short of 10 minutes. Currently, most games fall in 10-15 minute range and some of the slower one run to about 20 minutes.

Sadly I realize this may fall below the line since it is mostly important for competitive play, but I think it would make competitive play more fun.

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Cartographers / Cartographers simulation v0
« on: 08/11/20, 07:14am »
I created a small script to simulate Cartographers games using a greedy algorithm. Currently, it only scores the game once, at the end of the game, and it does not take into account points for Coins (either from mountains or pieces). There are also no monsters.

https://imgur.com/a/sEg4rYW

I'm 'cheating' a little bit here, because I'm taking the best of 10 plays for a particular set of cards. However, there is no learning going across games (i.e. the simulator doesn't make use of what cards will come up later in the game).

Hopefully if I keep going there will be more interesting updates later. :)

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